In October I implemented leaderboards for training and race mode and online ghosts for races.
A leaderboard presents all results in a histogram. Each cell corresponds to a single result and the histogram is interactive. A particular care was taken to make sure that datasets of various sizes will fit nicely and independently of resolution or window size.
Quick Race mode is now played against ghosts of other online players,
Previously it was a turn-based race against AI. One of the ghosts is selected
to be an own best result, and the other is a random ghost of a similar skill level.
- Fixed network desynchronization caused by reading of sound system state.
- Fixed crash when hitting escape while Debug Mode is enabled.
- Fixed crash when joining a game that was just strated.
- Other minor changes.